The Walking Dead: 400 Days
I’m in agreement with what my colleague here said back in January about The Walking Dead. It was one of the best gaming experiences I had last year. I knew 400 Days was not a proper expansion going in, but I certainly expected more meat on the bones. It took me only a couple of hours to walk down this very linear path in which my decisions felt like they had little impact, the puzzles were banal, and some decisions were just as ambiguous as in the previous edition, which was one of the few knocks I had on it. The art and voice acting is right on par with the original, meaning to say that it’s excellent. But this felt more like a tidbit that Telltale should have thrown out for free to tide fans over until Season 2 comes out. You don’t spend enough time with any of the characters for any of it to mean a damn thing to you. The end of Season 1 was gut wrenching. The end of this DLC was nothing more than a template to see who made it to the final cut scene based on the very few choices you are given. If you are planning to play Season 2 this is obviously a must buy, but wait ’til they give it away or sell it for 2 bucks. That’s all it’s worth.